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Sweden (yes, the country) wants your ideas for a new breed of games

Mar05
by Sindy Cator on March 5, 2014 at 2:06 pm
Posted In: Around the Web, Insider, Product Launches

Sweden 520x245 Sweden (yes, the country) wants your ideas for a new breed of games

Sweden is calling on gamers around the world to participate in a collaborative effort to create a new breed of computer games.

The new Democreativity website, which launched yesterday, is an online tool that pairs concepts of democracy and creativity with the goal of promoting diversity and new ideas.

The initiative is being launched by Visit Sweden, the Swedish Institute, and Business Sweden in conjunction with that country’s computer gaming industry. The group seeks international input to develop games featuring alternative formats, characters, gameplay, story lines, heroes and heroines, and ways to win. The newly launched web site allows submissions including brand new game ideas or adding to the ideas of others.

DEMOCREATIVITY CONTROL BLUE YELLOW 520x312 Sweden (yes, the country) wants your ideas for a new breed of games

Democreativity is a web tool to gather alternative ideas about how to construct video games.

The games community and industry experts will eventually sort through the website ideas and bundle them into a creative brief that will be available to everyone who wants to create a game. It will also be shared with students at Sweden’s University of Skövde, who will be tasked with developing a number of games as part of their curriculum. 

No idea is too wacky, but all proposals must conform with Swedish law, respect peoples’ privacy, and not be spam.

If the past is any indication, Sweden, whose games industry is responsible for international hits like Candy Crush Saga, Battlefield, and Minecraft, has all the Democreativity prerequisites. Sweden has ranked first among nations for creative expression and impression—representing a high receptivity to new ideas.

This is hardly Sweden’s first foray into mass collaboration. Three years ago, the country began allowing its good citizens to take control of its official Twitter account.

Image credit: Shutterstock

└ Tags: creativity, news, syndicated
a couple of laughzillas on a blue diamond background

Gracenote taps Musicmetric to help identify new artists before they go mainstream

Mar05
by Sindy Cator on March 5, 2014 at 2:01 pm
Posted In: Around the Web, Insider

Livemusic 520x245 Gracenote taps Musicmetric to help identify new artists before they go mainstream

Gracenote has announced that it’s reeling in social analytics data from Musicmetric to its Gracenote Rhythm platform.

Gracenote has established itself at the forefront of the media metadata industry and, back in January, we reported on the company’s new Rhythm API. The platform gives developers access to a new set of music suggestion algorithms, which can then be weaved into apps and services that offer radio stations, or infinite playlists based on a specific artist, album, track or genre. It’s all about enabling music discovery and accurate recommendations in third-party services.

Musicmetric, on the other hand, is a platform from UK-based startup Semetric, that delivers data about musicians’ popularity online, covering every cranny from Twitter to BitTorrent. This latest deal will see Gracenote take Musicmetric’s data to help it identify new and emerging artists before they hit the mainstream.

Back in January, we reported that Gracenote was also incorporating Next Big Sound’s real-time music consumption and trending data into its products. Similar to Musicmetric, Next Big Sound is an online analytics platform that measures the popularity of bands across the Web, covering music-streaming services, social networks and radio. So today’s news is basically helping Gracenote double-down on this front.

Read Next

– Tribune acquires Gracenote from Sony to create a media metadata powerhouse
– Musicmetric wants to help the entertainment industry dig even deeper into music data and fan sentiment

└ Tags: syndicated
a couple of laughzillas on a blue diamond background

Gracenote taps Musicmetric to help identify new artists before they go mainstream

Mar05
by Sindy Cator on March 5, 2014 at 2:01 pm
Posted In: Around the Web, Insider

Livemusic 520x245 Gracenote taps Musicmetric to help identify new artists before they go mainstream

Gracenote has announced that it’s reeling in social analytics data from Musicmetric to its Gracenote Rhythm platform.

Gracenote has established itself at the forefront of the media metadata industry and, back in January, we reported on the company’s new Rhythm API. The platform gives developers access to a new set of music suggestion algorithms, which can then be weaved into apps and services that offer radio stations, or infinite playlists based on a specific artist, album, track or genre. It’s all about enabling music discovery and accurate recommendations in third-party services.

Musicmetric, on the other hand, is a platform from UK-based startup Semetric, that delivers data about musicians’ popularity online, covering every cranny from Twitter to BitTorrent. This latest deal will see Gracenote take Musicmetric’s data to help it identify new and emerging artists before they hit the mainstream.

Back in January, we reported that Gracenote was also incorporating Next Big Sound’s real-time music consumption and trending data into its products. Similar to Musicmetric, Next Big Sound is an online analytics platform that measures the popularity of bands across the Web, covering music-streaming services, social networks and radio. So today’s news is basically helping Gracenote double-down on this front.

Read Next

– Tribune acquires Gracenote from Sony to create a media metadata powerhouse
– Musicmetric wants to help the entertainment industry dig even deeper into music data and fan sentiment

└ Tags: syndicated
a couple of laughzillas on a blue diamond background

Twitch unveils new SDK to support live broadcasting, capturing and archiving in mobile games

Mar05
by Sindy Cator on March 5, 2014 at 1:59 pm
Posted In: Around the Web, Insider

152826339 520x245 Twitch unveils new SDK to support live broadcasting, capturing and archiving in mobile games

Twitch today announced a mobile software development kit (SDK) that will enable developers to add live broadcasting, capturing and archiving features to their smartphone and tablet games.

While the streaming service continues to grow, most of the games being broadcast at the moment are from traditional consoles and PCs. That’s because the set up required to stream a mobile game has always been more complex than PC titles; consoles used to be just as difficult, although the new PlayStation 4 integration and fast-approaching Xbox One app has made an impact.

Given the popularity of smartphone and tablet games, it should come as no surprise that Twitch wants to target these platforms next. The mobile SDK will, if developers choose to support it, allow players to capture and broadcast their gameplay, in addition to video from the front-facing camera and audio from an internal or external microphone.

Depending on their connection, broadcasters can also tweak the quality of their streams and archive their sessions so they can be viewed at any time by the rest of the Twitch community. Given the PlayStation 4 integration doesn’t support video archiving just yet, it’s clear that Twitch sees mobile games, broadcasting and streaming as crucial factors for its long-term growth.

Today, Twitch also announced that its official iOS and Android apps have surpassed 10 million installs combined. While viewing and broadcasting are certainly different, it further highlights the growing interest and community around mobile games. TwitchPlaysPokemon, a social experiment that allows millions of people to control the same single player game by submitting commands in the chat window, is a perfect example.

A release date for the mobile SDK hasn’t been given just yet. When it’s available for developers, we’ll be sure to let you know.

Read Next: Xbox One to get Twitch game streaming on March 11, just in time for Titanfall / Justin.tv, owner of video game streaming service Twitch, changes its name to Twitch Interactive

➤ Twitch

Image Credit: VESA MOILANEN/AFP/GettyImages

└ Tags: news, syndicated
a couple of laughzillas on a blue diamond background

Twitch unveils new SDK to support live broadcasting, capturing and archiving in mobile games

Mar05
by Sindy Cator on March 5, 2014 at 1:59 pm
Posted In: Around the Web, Insider

152826339 520x245 Twitch unveils new SDK to support live broadcasting, capturing and archiving in mobile games

Twitch today announced a mobile software development kit (SDK) that will enable developers to add live broadcasting, capturing and archiving features to their smartphone and tablet games.

While the streaming service continues to grow, most of the games being broadcast at the moment are from traditional consoles and PCs. That’s because the set up required to stream a mobile game has always been more complex than PC titles; consoles used to be just as difficult, although the new PlayStation 4 integration and fast-approaching Xbox One app has made an impact.

Given the popularity of smartphone and tablet games, it should come as no surprise that Twitch wants to target these platforms next. The mobile SDK will, if developers choose to support it, allow players to capture and broadcast their gameplay, in addition to video from the front-facing camera and audio from an internal or external microphone.

Depending on their connection, broadcasters can also tweak the quality of their streams and archive their sessions so they can be viewed at any time by the rest of the Twitch community. Given the PlayStation 4 integration doesn’t support video archiving just yet, it’s clear that Twitch sees mobile games, broadcasting and streaming as crucial factors for its long-term growth.

Today, Twitch also announced that its official iOS and Android apps have surpassed 10 million installs combined. While viewing and broadcasting are certainly different, it further highlights the growing interest and community around mobile games. TwitchPlaysPokemon, a social experiment that allows millions of people to control the same single player game by submitting commands in the chat window, is a perfect example.

A release date for the mobile SDK hasn’t been given just yet. When it’s available for developers, we’ll be sure to let you know.

Read Next: Xbox One to get Twitch game streaming on March 11, just in time for Titanfall / Justin.tv, owner of video game streaming service Twitch, changes its name to Twitch Interactive

➤ Twitch

Image Credit: VESA MOILANEN/AFP/GettyImages

└ Tags: news, syndicated
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