Emily is Away
Way before the days of social networks, I fondly remember wasting hours on end chatting with my mates on instant messengers. Through my teenage years, they became crucial to my existence and instrumental in nurturing my friendships as well as my first relationship. That’s probably why ‘Emily is Away‘, developed single-handedly by Kyle Seeley, struck a chord with me in just fifteen minutes. The interactive story sees you play a teenager exploring your relationship with Emily, a fellow high school student, through an old-school chat client. The interface feels weirdly familiar as you log on, choose an avatar and select dialogues to…

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