How blockchain will change the gaming industry

Home to nearly 2 billion gamers and a growing USD $94.4 billion in revenue from ‘direct-from-publisher’ digital goods, the gaming industry is truly booming. And it is only expected to grow, as experts project a number north of USD $128 billion in annual volume by 2020. Despite its meteoric rise in popularity, there are still many rocks waiting to be turned over in the industry. Specifically, there is a massive, untapped opportunity to improve the security and efficiency of the market for “gamer-earned” digital goods (i.e the digital goods that gamers earn by playing the game). Currently, both casual and…
This story continues at The Next Web




