We’re less than a month away from the launch of Sony’s upcoming PS4 Pro and there are a lot of questions surrounding the console’s computing power and its ability to achieve 4K resolution. We now know a little more about how it’ll work, thanks to Sony’s chief PlayStation architect Mark Cerny, who spoke to The Verge about exactly what the PS4 Pro can and can’t do. Cerny noted that the PS4 Pro doesn’t represent a new generation of consoles; it’s intended to help developers working on PlayStation games deliver more impactful and immersive experiences by taking advantage of new hardware…

This story continues at The Next Web