In a world that’s soon to be dominated by VR, the ability to create a life-like environment revolves almost wholly around advanced 3D modeling, an expensive and labor-intensive process that yields great results but comes at the expense of hundreds (or thousands) of man hours. Researchers from MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) may have a better way. Dubbed ‘Interactive Dynamic Video’ (IDV), the method uses traditional cameras and algorithms to scope out the almost invisible vibrations of an object to create a simulation users can interact with virtually. These items can be pushed, pulled and stacked — just like in…

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